Clamor

Biography (Origins):
Clamor Vón Dorñ Morybe-Serbellá The Third, or as he is more readily known as, Clamor, is or rather was, a construct of magic created by Morybe Serbellá, the head mage of the Márjx Gréftor some time before the end of the Third war and sometime after the end of the first war. The importance of the Márjx Gréftor and the massive Kélf stone (see Márjx) mine located under it became clear during the War of The Three as so many Únoff found themselves at war. Thus, it was deemed necessary to have a protector in place in case normal defenses against the Flóff failed. As a result, the mages of the Gréftor sought to create a being of power to be deemed "Jé Gértdestá ó Márjx" (The Guardian of Magic). Though because of the importance of the Gréftor no ordinary construct of magic would do, not a Gr’óll (Golem) or Coñjro Néftor (conjured beast). So the mages looked to create a monster of their own. Combining the fearsome claws of a Kóóatrice, the poisonous tail of a Dargá, the body of a Biltý, and the very Súla of Morybe's daughter to create such a beast as Clamor. The magic twisted and morphed the creation that soon became Clamor, or the "Gértdestá".

Despite the efforts however, the Gértdestá never saw true combat. The construct of magic, though powerful, had the mind of a child. While very easy to control and teach, it left the Gértdestá unable to really perform under stress. Interestingly, the fact that the Gértdestá had been created deterred the Flóff from ever directly assaulting the Gréftor.

Closing Days of Oválll:
With the end of wars between The Three now official over the Gértdestá had little to do except continue its learning within the Gréftor. While this was happening the Gértdestá came to learn of the Krosta Ó Desatá as well as his current title of the Gértdestá. Learning these thing made the Gértdestá yearn to help those in need, while noble, the mages of the Gréftor would not allow it, fearing the corrupting of the Gértdestá. Despite their protest however, the Gértdestá sunk away and attempted to help a nearby village affected by the Krosta Ó Desatá. While the Gértdestá was successful in clearing away the storm of corrupted magic, he did so by turning the storm to fire and letting it rain scolding waters and even lava onto the village below. Fires quickly consumed the village though the Gértdestá believed himself triumphant. Upon returning to the Gréftor and the mages learning of what the Gértdestá had done arguments started among the mages, some looking to use the Gértdestá's powers to clear away the storm while others still clinging to the notion that it would be too dangerous to expose the Gértdestá to corrupted magic. During the height of the arguing the Gértdestá struck down his creator, instead opting to join those who supported him. However, the concept of death was something the Gértdestá did not understand, and upon seeing the creation down its creator the other mages believed the Gértdestá to be corrupted. Banning together the mages locked the Gértdestá as punishment in the Kélf stone cavern beneath the building. Unfortunately, the mages were forced to leave before they could remove the spell that punished the Gértdestá.

Artésque (Early Years):
Within the first year of Artésque's founding the Gréftor and the surrounding area was eventually cleaned up enough to allow the mages to return. However, when they arrived and attempted to free the Gértdestá he had vanished. Within the coming months various reports from around the Oválll popped up, all stating that the storms of corrupted magic had been destroyed, and that any and all land or people around them was left scorched. With the closing of the Oválll-Artésque passage during the first year of the Crystoreeñ (Emperor Gust) the stories began to quickly fade among those who fled the land.

Crystoreeñ:
According to some accounts, the Gértdestá found his way into Artésque during the closing days of King Sheyda's rule. While it was believed the Gértdestá was corrupted at this point, information form the first book seems to suggest he was merely trying to help, and had still yet to understand what helping truly meant. It may have been the Gértdestá prompting that made Sheyda use the Stoná, it also may have been the Gértdestá alone who corrupted the Stoná as Sóltina suggests. Either way, the Gértdestá had come into contact with Princess Clarity near the end of the Crystoreeñ crisis. During their meeting, the Princess tricked or trapped the Gértdestá into a magic mirror (where he is found within book one).

Artésque (Pre-book one)
Sometime after the fall of the Crystoreeñ and before the events of the first book, the Gértdestá created the first Atémor, several new sickness within the land, and took part in several little schemes to disrupt the Two Sisters at the request of Princess Clarity.

Artésque (Series)
To summarize and avoid spoilers, the Gértdestá throughout the series has become a force of evil. While earlier deeds could have been interpreted as the right thing to do, though poorly executed, the later deeds of the Gértdestá are simply for personal gain. After the encounter with a human by the name of Damien (Damien Evans) the Gértdestá's mind grows darker, while the childish side still is present, a truly malevolence becomes to show within his personality. The targets of the Gértdestá's aggression and trickier become that of the devún whom the Gértdestá feel are to blame for his current exile and public hated.

A short list of the Gértdestá deeds up until book ten are as follows (minor spoilers): the creation of the second Atémor race, the corruption of Princess Clarity into Queen Imago (Princess Clarity), turning Matthew against his brother, he had a hand in turning Wúna against her sister, he made the head mage of Eñchar Márjx Sagitta Duscle go mad, he had a hand in the kill of Svle Nyota, created a zombie like horde that attacked HefterÁll, and he tricked the Fraxtón into thinking he was their god. To top this all off, Clamor himself ascended to the ranks of an immortal within book eight.

Needless to say, the Gértdestá has played a very important role within almost every major event within the series, and tends to play the role of the main antagonist to Clover and Preston's protagonist. Yet with this said, there have been times where the Gértdestá has spared people and outright helped them, such when Preston and Damien were trapped within the Crystoreeñ, as it was he who set them free. Of course he did this to ultimately have Preston kill him which is what freed him from the icy prison. Though his physical form is gone, his sprite lives on, corrupting the minds of all those unfortunate enough to come into contact with him.

Who Is The Gértdestá
A force created for good the Gértdestá was intended to protect and serve the people of the Oválll, which as all evidence points to, was something he valued very highly. The problem, being a child in mindset the Gértdestá never truly learned how to control his power or how best to protect those he was designed to protect. Something of note, while the Gértdestá was his first name, Clamor has become the name he himself refers to. As shown in book one, the names have been either given to him or self created.

Clamor: the most famous, seems to be a self made name, created because of all the screaming or shouting the Gértdestá has heard throughout his life. Either directed to him or at his deeds. Additionally, as stated within book one, the Gértdestá grew tired of attempting to remember all the names he has been called and thus sought to call himself Clamor as all other names tended to jumble up in his head.

Vón Dorñ: seems to be the Dẃoff name for the Gértdestá, while its official definition has never been given, it is implied to mean something vile or hated.

Morybe-Serbellá, Morybe's Creation, The Daughter or Serbellá: These name, though very rarely mentioned were among the first Clamor had before the official title of the Gértdestá was given. As a result of being head mage Morybe's creation he was able to name Clamor. However, viewing the construct as little more than Gr’óll the naming was very lack luster.

The Beast, The Monster: Often the Flóff designation, these name lack any type of subtly or meaning beyond the simple word. Clamor's appearance has forced many to simple regard him as a monster or beast, despite his intended purpose.  

The Third: Unlike the other titles within Clamor's name or frequently mentioned names, the usage of the words "the third" are not explained nor are they referenced within Clamor's own explanation of his name. It is assumed that the number represented the fact that two other attempts were tried within the Gréftor before Clamor himself was created.

Relationships/Personality:
Clamor has never truly had any relationships worthy of noting from his potion of view. The mages of the Gréftor viewed him as a tool, just as his creator did, the tribes viewed him as a monster or ill omen very early on and the few who did respect him still freed his appearance and lack of restraint. Princess Clarity would have been the longest person Clamor had a relationship with, though as it is shown in book one, she only used him to ensure the devún were distracted from her plans. Once realizing this, Clamor got his own revenge on her. The devún themselves are Clamor's self proclaimed rival, as he believes removing them from power would allow the world to see him as the savoir he was meant to be.

Clamor does show some respect for Damien, as he is happy to see him within book eight, though the feeling is not replicated. The same can be said for Clover and Preston whom Clamor view as a nuisances though never truly attempts to kill them. It is suggested within the series that Clamor has some sort of bi-polar disorder, as Clamor frequently shifts from a happy, carefree attitude to a rather upset or outright irate attitude very quickly.