Queen Aeróbeth

(The following information is best understood with the History, Map, Crystoreeñ, and Emperor Gust tabs having been read).

Biography:
Due to the longer lifespans of the Flóff it is assumed that Aeróbeth grew up during the transitional period of her father taking over the throne. And despite typically family dynamics at the time it is implied heavily that Aeróbeth stayed with or at least lived near her father throughout this period. Though Aeróbeth appears very late into the series the few lengthier interactions she has with the primary characters within the book clearly shows that Aeróbeth exhibits similar attributes to that of her father. A deep seeded desire for peace along with a strong will and passion for leading by example. Aeróbeth also showcases a very Flóff approach to death, despite not actively seeking war. Lastly, unlike the typical Flóff leadership, Aeróbeth prides herself on calculated decisions, often referring to her advisers rather than merely making snap decisions based off honor or her own judgment.

Of course, it is not known whether Aeróbeth acquired these leadership skills through early teachings or through her marriage to Sheyda. Either way, beloved by her people and one of the very few who can manipulate the Stoná, Aeróbeth is a beloved and powerful ruler.

Pre-Series:
As mentioned on many other pages, Aeróbeth and Sheyda's union marked a pivotal point for the history and well being of The Three. The founding of the Crystoreeñ and the Stoná furthered these points, though even these divine signs of approval did not stop those stuck in their ways. As co-ruler of the Crystoreeñ, Queen Aeróbeth's will was put to the test, dealing with early battles for the fledgling border as well as political in-fighting of The Three. May accounts say it was Aeróbeth's level-headed mind that helped keep the new land of Artésque safe, as she attempted to even the land for all powers, often fighting her father's will and even the will of her own people for the betterment of all. And as shown within the series, this idea must ring true, as once Aeróbeth became sick and fell into a slumber none could wake her from King Sheyda grew mad with grief, opting to use the power of the Stoná to save her. This of course did not work and forced the events that took place before the first book to fall into place.

Return:
After years of being locked within a cyclone of magic, both Queen Aeróbeth and her city were brought back into the waking world via Clover Vines and the new Princess' efforts. Of course, with so much having changed, Aeróbeth's leadership was once more put to the test as she lead her people into the new land. The magic of the Stoná and her late husband has altered them, forcing many to remain in the city less they turn into an abominations of magic, most certainly the result of Sheyda's failed attempts with the powerful magic. Aeróbeth herself was not left unchanged, having gained some powers of magic herself and a strong connection with the world's Stoná. While not Devún by right, a new path was quickly trusted onto the waking Queen as she stepped into the series.